-----------> Planned to release on High-Five (2025) <-----------
Design: level, systems, gameplay loop, UI/UX, ...
Programming: C# - Unity
Source control: Git (Distributed workflow)
Prototyping: Paper & Unity
Client communication
Project Management (3-month project)
Facilitating team productivity (5 people)
Optimizations (URP Unity)
This project is essentially a slapstick road safety game, where kids are made a little bit more familiar with traffic and road safety (by employing crossroads, stop signs, helmets, traffic lights, etc. to survive) with a large emphasis on comedy and entertainment (explosions, pogo-sticking to class, multiple helmets on head, ...). It's meant for children, which is why this type of humour has been chosen together with our client. The game is meant to be entertaining and forgiving, which is also established in the design pillars in the Game Design Document.